The Visual Narrative.

When I reflect on what this project means, I come to realise that it’s really a conversation. It’s not just a body of songs, or a band, or some other music industry specific boundary. It’s about amplifying the conversation that I have been having about music, technology and disability.

Of course, musicmaking is at the heart of it; that’s who I am. But there are other aspects to how I want to tell the story.

One aspect of that is being influenced by accessibility. Not everyone can access music in a conventional hearing it cents. I knew I wanted to explore visual representations of the conversation as well.

It is also borne out of the fact that I spent three years in art college.

I went to art college for fairly silly reasons; I figured that if David Bowie, John Lennon and Thom Yorke got something out of it then it would be good for me to, despite no obvious “art” talent. Exploring my ideas visually actually did an incredible amount of my creativity. It really taught me to think about what I was trying to say with my work. I am really not a traditional visual artist; I cannot draw for shit. Being forced to work in mediums that really saw me out of my depth, that made me think about the story I was telling. Reapplying that here feels quite exciting.

For that reason I want instant gram to form a big part of the story. There is a narrative only instagram – @dyskinetic – this is not me-and-my-kids type stuff, its the visible narrative of this project. I will attempt to explain certain ideas around this project photographically but rest assured, there will still be plenty of pictures of guitars and mimu gloves…

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